Third Time's the Charm
Twice I started to write a post and twice I threw them away because they did not feel right. If you are reading this then the third time's the charm.Guilford CourthouseI have played the Guilford...
View ArticleRichard Borg's Abaddon Deeply Discounted
I did a review of Richard Borg's Abaddon way back in December 2012. Amazon is now selling that game at a deeply discounted rate of $16.99. Because the seller is Prime, that means Prime members can get...
View ArticleTSIA and One-Hour Wargames
If you don't play games with your miniatures often you are less likely to want to paint more of them, reducing that lead, plastic – and in my case, wood – pile. I needed to get back in the saddle and...
View ArticleOne More Square and the Impact on Engagement
Last post I described a battle using the Tin Soldiers in Action (TSIA) rules with a scenario from One-Hour Wargames (OHW). I posted notices in various places and it has led to some good discussion –...
View ArticlePlaying Saga 2 – Part 1
I picked up the second version of the SAGA rules mainly because I had liked the original and also because I had heard that they had streamlined the rules and cleaned them up, making things a lot more...
View ArticlePlaying Saga 2 – Part 2
Picking up where I left off in Part 1...Turn 2VikingsThe Anglo-Saxon Thegn charge was significant in that it reduced the Thralls to less than six figures, resulting in one less Saga dice for the...
View ArticleSaga – Comparing the Anglo-Danish Between Versions
My favorite faction in the the first version of Saga were the Anglo-Danes. The ability to have those Danish axes were what made it for me. (Of course, that was before The Raven's Shadow and the...
View ArticleFalling Dominoes of the Mind
One of the reasons that I like to collect rules is because I have this nasty tendency of taking a bit from here and a bit from there and using it to tweak other rule systems. Sometimes when I latch...
View ArticleOne-Hour Skirmish Wargames Review – Part 1
If you saw the "One-Hour" title and thought "Neil Thomas has put out another one", well you thought like I did. But no, although this is under the "One-Hour" brand, it is another author, John...
View ArticleOne-Hour Skirmish Wargames Review – Part 2
This is a continuation of my test game of One-Hour Skirmish Wargames by John Lambshead and published by Pen and Sword Publishing. If you did not read Part 1, you might want to start there.Turn 2When we...
View ArticleOne-Hour Skirmish Wargames – Follow-up with Author
I always enjoy it when an author contacts me about a review. (Well, usually. There was that one time...) It gives me a chance to dive deeper into their thought process, usually get insight into what I...
View ArticleHostile Tactical A.I. Review on Solo Battles
I have part 1 of the review of Hostile Tactical A.I. over on my Solo Battles blog. I was torn over whether to post the article here, consolidating all of my wargaming articles (especially product...
View ArticleTrying Something New
As you can guess by the title, I am trying something new. I will be putting some of my content in audio form. I am starting the Rules Recon Report Podcast, or the R3 Podcast for short.The "Too Long,...
View ArticleR3 Podcast Episode 02 Segment 01 Review of Hail of Fire
Let me tell you a little about podcasting, should you decide to take it on. If you are the kind of person that can't stand painting outside the lines with a color and have to immediately correct your...
View ArticleR3 Podcast Episode 02 Segment 02 Command and Control in Hail of Fire
This segment covers the Command and Control mechanics in my on-going review of the company-level WW II miniature gaming rules Hail of Fire by Brandon Fraley of Retroboom Games.Too Long Didn't Listen...
View ArticleR3 Podcast Episode 02 Segment 03 Firing in Hail of Fire
This segment covers the Firing mechanics in my on-going review of the company-level WW II miniature gaming rules Hail of Fire by Brandon Fraley of Retroboom Games.Too Long Didn't Listen version: Firing...
View ArticleR3 Podcast Episode 02 Segment 04 Movement in Hail of Fire
This segment covers the Movement mechanics in my on-going review of the company-level WW II miniature gaming rules Hail of Fire by Brandon Fraley of Retroboom Games.Too Long Didn't Listen version: Move...
View ArticleR3 Podcast Episode 02 Segment 05 Assaults and Artillery in Hail of Fire
This segment covers the Assault and Artillery combat mechanics in my on-going review of the company-level WW II miniature gaming rules Hail of Fire by Brandon Fraley of Retroboom Games.Too Long Didn't...
View ArticleR3 Podcast Episode 02 Segment 06 Morale in Hail of Fire
This segment covers the morale mechanics, along with the hidden deployment rule in my on-going review of the company-level WW II miniature gaming rules Hail of Fire by Brandon Fraley of Retroboom...
View ArticleRules and the Art of Abstraction
So, tip of the hat to ECW 40mm Project (Allen), who made the following comment on my blog post Conclusion to Tin Soldiers in Action:The rules sound like they hit a sweet spot.The only thing I don't...
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